7/20/2023 0 Comments Stick ranger gunner build14.2.2 Can I do ? without Gold Rush's Card?.14.2.1 What does ? with Gold Rush's Card mean?.14.1.3 Why won't the cards from this boss drop?! The Dan-Ball Wiki is wrong!.12.3.3 Poison Sniper, Ranged Mage, Priest, Tank Gladiator.12.3.2 Priest, Priest, Priest, Poison Sniper.9.1 Levels for Maximum Exp for Each Stage.4.4 Basic rules to make Stick Ranger seem easier.To learn more or provide suggestions, please visit the talk page. The general information about the topic will remain here on the base page, while the specific information will be moved to the subpages. Don't worry most of the information will neither be changed nor removed. For this reason, we are tentatively starting the process of splitting up this guide into various subsections. It's been quite a while now, and I'll try to clean up this guide to make it more friendly and organized.ĭue to this guide becoming very popular and filled with information, some users may find it intimidating and difficult to navigate. Please click the contents to see which section you want to go to.įeel free to discuss any concerns, or ask any questions on the talk board.Ĭurrently, the Guide is outdated, as the previous information was only up to Inferno 1, 2, and 3. ![]() Even if your information is not correct or neatly organized, we will fix it sooner or later. This guide is not complete so feel free to add information. If you do add stuff in, please put your name in the credits section. If not, then you are welcome to add it into the guide. Nothing else.Welcome to the Ultimate SR Guide! It will include almost everything about Stick Ranger (hopefully). Moeba / Paralyze / Bullseye / Sneak Attack this is all meant for PvP and Single Target combat. All their skills are based for Single Target Combat. You will need that suitability as a Gunman(using a shield makes wonders).īut as a Ranger, you will relay a lot on single target combat. Rangers are meant to be Single Target class, for AOE go Gunman, you will pull a lot of aggro once the cap is lifted and we go to LVL 70 combat zones, since mobs wont go down on 1.4-1.6k damage. For farming go make a mage and farm with it. 80 DEX / 40-50 Crit is Doable as a ASPD Ranger.ĪOE is only good for farming, thats it, once you cap, or regardless of capping, its only good for farming. other one looks the same cus I Copy pasted this one, I am almost done the writing of the other one to change the whole thing once Im done with it.Ĭrit as a Ranger as explained above, will depend on your build ASPD or CSPD. Since we are Single Target Class, most of our combat will relay on taking down our targets before they reach us.Ĭlick to expand. Long Range- This skill is only useful for bowman's, until a gun with higher range comes out(sniper rifle maybe?).īasically this are the skills and how well they will function depending on the situation. Useless for the time being 'cus there's no need to pull aggro away from yourself, since most of the things are tankable for now.Ĩ. Sneak Atta ck- (MP 200) This used to be useless until it opened my eyes, this is your finisher, damage your enemy all you want and then just say bye bye to aggro. ![]() Shot Mastery- Name says it all, nothing to explainħ. Paralysis Shot- (MP 300)Your 2nd Opener or 2dary skill on your skill chain or combo, good for Mage killing(pvp).Ħ. Moeba Shot- (MP 100) This is your Opener, will try to always be your first skill you pull in since it will slow down your target = bye bye and head shot.ĥ. Arrow Rain- (MP 300) Farming Skill, useless unless you going for an alternative of your mage farmer, waste of points honestly. Or just got full lvl 10 on it and see your dmg go lil high and just loose all your mp with this xD.ģ. Bullseye- (MP 200) Its relative this skill will basically stay at lvl 1 or lvl 5 depending on your build. ![]() Super useful once you pull a 800 CSPD, this is close to instant casting.Ģ. Power Shot- (MP 100) This is your 3 skill or 2nd skill on your Combo Set(If you play with combos). ![]() And I will explain them to you accordingly.
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